I know that sounds feeble. The fact is, I haven't written a single word toward the rules-part of my world-book, and am reconsidering whether the best strategy is to link to a specific rules set in the first place (which may put me back to square one).
I haven't been completely idle, though. I've been making some notes on the world, mostly with a pretty dark thread running through. I'm toying with teh idea of doing a separate supplement that I'm calling Gothic Eyliarenn. That sounds like I'm making grand plans for a publishing empire before I've even got the first draft of the foundation book down, but hear me out.
The way I imagined this place was as a gritty-realist fantasy setting (I mean, it doesn't even have real magic or gods). One of my keystone directives was that I wanted to create something like a pseudo-magic setting, more science-based, though the science is rudimentary and dealing with processes barely controlled, let alone understood. The ideas that I have been developing of late have been more 'horrific' in nature than fits the flavour of the Eyliarenn setting, but they do work within the internal logic of the setting. I don't want to 'pollute' the basic book with varying visions of Eyliarenn, but rather set out a solid foundation that can be built on by myself and others, and that can stand multiple interpretations (I also have in mind an Epic Eyliarenn supplement - I'm not such a fan of the 'bigger than Ben Hur' style of game, but I know I'm probably in the minority among fantasy gamers on that one).
So I am working, just not so much on what I should be. More to come soon I hope.
(This post has been simultaneously published on my personal blog, The Scoop.)
Welcome to the blog/news outlet for Aridamely Press is an up-and-coming electronic imprint soon to publish short fiction, poetry and Role Playing Game materials across a number of platforms. Keep your eye on the sparrow.
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